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Table converters · JSON

JSON to ActionScript converter

Paste JSON and get a clean ActionScript output. Nothing leaves your browser.

Runs in your browser No signup Free forever
Convert
JSON

Switch the target to jump straight to any of the 28 JSON converters.

Input json
Table 0 rows
Dimensions: 0 x 0
Output actionscript
Nothing is uploaded
Same source, other targets

Convert JSON to anything else

All table converters

How it works

Three steps, no account

1

Paste or drop your JSON

An array of objects works best. You can also upload a .json file directly.

2

Review the table

Transpose it, delete blank rows, or remove duplicates before you generate output.

3

Pick a format and generate

Choose from 28 output formats, then copy the result or download it as a file.

FAQ

Common questions

Is my data uploaded anywhere?
No. Parsing, editing, and generating output all run in your browser using JavaScript — the JSON you paste or upload never touches a server.
How large a file can I convert?
There's no server-side limit because there's no server involved — your browser's own memory is the ceiling.
What happens to nested objects and arrays?
Each top-level key becomes a column. A nested object or array is written to its cell as its default text representation rather than split into separate columns — flatten your JSON to one level first if you need each nested field broken out on its own.
Can I edit the data before converting?
Yes — the table below the input lets you transpose rows and columns, delete blank rows, or remove duplicate rows before you generate the final output.
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Convert JSON to ActionScript 3 Objects

Developing for Adobe AIR or legacy Flash projects? Working with APIs often means dealing with JSON responses. Manually creating ActionScript 3 classes to map this data can be tedious and prone to errors. Our JSON to ActionScript Converter streamlines this process by automatically generating strongly-typed AS3 classes from your JSON structure.

Why Use This Tool?

ActionScript 3 is a strictly typed language, which is great for performance and stability but means you need to define your data structures explicitly.

  • Save Time: Instantly generate Value Objects (VOs) or Data Transfer Objects (DTOs).
  • Type Safety: Ensure your API responses match your internal data models.
  • Clean Code: Get standardized, readable code ready to drop into your project.

How It Works

Paste your raw JSON into the input box, and the tool will parse the structure to infer property names and data types (String, Number, Boolean, Array, Object). It then constructs an ActionScript class definition complete with variable declarations.

Example Conversion

Input JSON:

{
  "id": 101,
  "username": "flash_dev",
  "isActive": true,
  "scores": [1500, 2400, 900],
  "preferences": {
    "theme": "dark",
    "notifications": false
  }
}

Generated ActionScript 3:

package com.models {
    
    public class UserProfile {
        public var id:Number;
        public var username:String;
        public var isActive:Boolean;
        public var scores:Array;
        public var preferences:Object;
        
        public function UserProfile(data:Object = null) {
            if (data) {
                this.id = data.id;
                this.username = data.username;
                this.isActive = data.isActive;
                this.scores = data.scores;
                this.preferences = data.preferences;
            }
        }
    }
}

Key Features

  • Deep Nesting: Recursively handles nested objects and arrays.
  • Syntax Highlighting: Easy-to-read code output.
  • Copy to Clipboard: One-click copy to move code straight to your IDE (Flash Builder, IntelliJ, VS Code).
  • AS3 Best Practices: Uses standard conventions for variable visibility and types.

About ActionScript 3 & JSON

JSON (JavaScript Object Notation) became the standard for data exchange, replacing XML in many areas. ActionScript 3 handles JSON natively via the JSON.parse() method (available in Flash Player 11+ and AIR). This tool bridges the gap between the parsing capability and the strict typing system of syntax, allowing you to cast dynamic parsed objects into concrete classes for better code completion and compile-time checking.